Open-Source 3D Audio Sequencer for Sound and Musical Recognition in MaxMSP using HOA Library and Jitter

A musician, artist, composer, or even scientist has many needs when it comes to the sound space, which is one of the first dimensions of contemporary musical and sonal thought. There are many ways to affect the virtual sonal environment with hardware and software. Of the various tools in the electroacoustic domain, this focuses on … Continue reading Open-Source 3D Audio Sequencer for Sound and Musical Recognition in MaxMSP using HOA Library and Jitter